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- # This is a Sample Visual Sokoban Skin file
-
- # Replace all the <...> to have a valid
- # Skin File
-
- # You can type here some extra informations
- # about your skin
-
- # All lines beginning with "#" are comments
- # You can put comments anywhere
-
- # The picture formats allowed here are:
- # BMP, GIF and JPG
-
- [HEADER]
- # Skin misc informations
- @name <Skin Name>
- @author ⌐1999 <Author>
- @version <Version Number>
- @description <Short Description>
-
- [BACK]
- # There are three ways to modify the background:
- # please choose one and only one.
- # Erase the # symbol of the line you want to use
-
- # First you can modify the background picture
- # (by default there is no background picture),
- # it must be a 475x400 valid picture:
- # @picture <Full Picture>
-
- # Or you can choose to tile a picture in the
- # background:
- # @tile <Tile Picture>
-
- # Or you can only change the background color,
- # in the RGB (red-green-blue) format. The
- # default skin uses RGB in 191;191;191
- # @bgcolor <000;000;000>
-
- [BLOCKS]
- # Pictures used for the different blocks
- # They must be 25x25 valid pictures
- @wall <Wall>
- @object <Moveable Object>
- @object_store <Succesfully Filled-up Storage Location>
- @store <Storage Location>
- @ground <Ground>
- @mover_up <Mover Up>
- @mover_down <Mover Down>
- @mover_left <Mover Left>
- @mover_right <Mover Right>
- @mover_store_up <Mover above a Storage Location Up>
- @mover_store_down <Mover above a Storage Location Down>
- @mover_store_left <Mover above a Storage Location Left>
- @mover_store_right <Mover above a Storage Location Right>
-
- # End of file
-